Category Archives: Roleplaying games

The Weave – A setting for the Cypher System

A while back, I brainstormed some ideas for different variations on cyphers in different settings for the Cypher System – Ideas for cyphers in different settings. This post is an expansion on one of those ideas, though it could be … Continue reading

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Deadlands, poker and Python

Today I’m managing to combine multiple interests into one post; roleplaying, maths and programming. I’ve written a program that simulates poker hands, which I will post further down, but first a little background. For the non-roleplayers; Deadlands Reloaded is a … Continue reading

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Roleplaying in one hour sessions

Recently, I have been running roleplaying sessions for some of my work colleagues, who had never played before and fancied giving it a try. We’re too spread out to easily run an evening session, so I decided to experiment with … Continue reading

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The Sun is Our Enemy – A very short RPG adventure

Due to time constraints, it’s just a quick post today. This is a slightly ludicrous idea that popped into my head for a roleplaying campaign – either a single session or as an ongoing plot thread. This would work best … Continue reading

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FATE – Group aspects

I’ve been mulling over the idea of converting the Fallen London setting into a roleplaying campaign; it’s a fabulous setting and with the right group, would make for a great character driven campaign. One of the elements of Fallen London … Continue reading

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FATE aspects in the Cypher System

I’ve written a number of posts regarding different elements of the Cypher System, which I still rate as one of the best systems around. However, recently I have switched from Numenera to FATE (specifically the Dresden Files RPG, though we’re … Continue reading

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Fallen London – A review

I came across Fallen London a while back, but didn’t really have the time to commit to it. Recently I’ve started playing again and I thought I’d pen a few words on the subject, for those who might consider giving … Continue reading

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